Tuesday, May 19, 2015

Fractaland - Full Dome Project

I took some fun elective classes this last year at school, experimental imaging, and immersive media. In these classes I got to break away from still-image 2D illustration work and play around with motion and 3D software. I took experimental imaging in the fall and explored creating several videos using After Effects, Photoshop, Alchemy and a 3D fractal program called Mandelbulb3d. In the spring semester, I produced a video that combined all the elements that I learned in the fall and was shown on a state of the art, hemispheric dome projection system at Bishop Planetarium as part of the Cosmix 2015 show.

Fractaland by Mark Orzechowski from Cosmix on Vimeo.

Thursday, May 14, 2015

General Motors Speedform

I had a great opportunity to take a class at Ringling that linked us with mentors from General Motors. Our goal for the semester was to make a speedform which is an abstract shape that conveys a certain aesthetic. I went for a graceful yet aggressive look. After a lot of brainstorming and iterations I came to a final form that I digitally sculpted in Zbrush and then made a physical model out of clay.

Wave Race Redesign

As a part of my senior project, I created a series of pieces based around redesigning an old Nintendo 64 game, Wave Race. There were a variety of different levels where players could race jet skis through various obstacles. I decided to update the look of the game to a modern level of fidelity while still retaining arcade-style levels. I redesigned an existing level and created some new ones of my own that I think would be fun to play. Below are some selected works, view the rest on my Behance.


This one got into best of Ringling along with my watercolor I did of a old barn from aquavember.